Top Mistakes New Players Make in Tower Rush and How to Avoid Them

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Bad Play Why It's Bad Mindless aggression You instantly lose all your energy and get counter-attacked Ignoring spacing A single fireball or poison spell will destroy your In the event you loved this.

Entering the highly competitive world of arena battlers for the first time can be an overwhelming experience.


Many beginners hit a sudden 'wall' in the lower arenas because they rely on bad habits that only work against other novices.


Leaking Energy at Maximum Capacity


Every second your bar is full, you are throwing away potential resources that your opponent is actively generating.


Even if that skeleton or spirit does zero damage, cycling it is better than wasting the energy entirely.


  • Never let the elixir bar sit at ten.
  • Cycle cheap cards if you have no good moves.
  • Maintain the economic pressure.

Panicking Over Small Damage


If a lone, weak archer walks across the bridge, a novice will often panic and drop a five-cost unit to stop it.


You must view your tower's health pool as an expendable resource that can be traded for a mana advantage.


Bad PlayWhy It's Bad
Mindless aggressionYou instantly lose all your energy and get counter-attacked
Ignoring spacingA single fireball or poison spell will destroy your entire army instantly

The Solo Mindset


If you know they have an inferno tower in their hand, do not blindly play your giant at the bridge.


Start small: just try to remember if they have used their main heavy spell recently.



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